![]() And their highest paid tier which takes a day to process is damn expensive, and doesn't even support any higher than 3k res. I rarely work on things below 3k x 3k when painting, I have some files in the 7k x 7k upwards range. ![]() Services can be shut down too.Ĭlick to expand.5 Minutes at that 500x500 resolution is super bad for what I need. I'd much prefer to have something on my computer that I can keep using for all eternity to generate more audio.įinal goal is a moderately processed female computer-voice (bonus points if british), so the "computeryness" inherent to all TTS solutions wouldn't be much of an issue.Īmazon Polly seems to be the lates and greatest new thing, but I don't understand whether the license terms allow the kind of offline re-use of the audio that I want and how much that would cost me.Ī cloud service where I can buy TTS audio with full usages rights would theoretically be OK, but still doesn't eliminate the concerns I have with regular voice-actor outsourcing. If I can't find a free open source solution, then Just hiring voice actors might be one of the cheaper solutions, but I'm concerned with long-term availability of individuals. Or can you recommend other Open Source TTS software? Many runtime TTS solutions seem to use OS TTS APIs to generate the speech at runtime, which would still be covered by the license terms of the OS it's being run on, and as far as I could find out in my research none of those allow the commercial use of the generated audio.Ĭan anyone tell me if the output of tools based on the open source MaryTTS can be used like I want to? Most solutions seem to be aimed at runtime TTS, but I explicitely want offline TTS, only locally on my computer, with a license granting me the right to further process and commercially use the output. One would imagine it's easy to find something like that, but my google search indicates that commercial licensing for all the major solutions is very expensive (ongoing anually payments in the 3 to 4 figure range), or licensing doesn't permit the kind of use I want. I'm looking for an offline text to speech synthesis solution which can generate audio files from text, that I can then process in my DAW and use commercially in a game.
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